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The Thaumaturge: All Salutors (& How To Get Them)

Highlights

  • Salutors grant Thaumaturges supernatural powers for combat and dialogue, forming bonds to transfer power from others.
  • It’s not necessary to collect all Salutors for main story completion, but advantageous for combat abilities and dialogue options.
  • Each unique Salutor offers diverse abilities, from disruptive to damage-heavy attacks.



Salutors are the demonic spirits associated with a Thaumaturge and grant them supernatural powers of manipulation, which can be used in both combat and dialogue. Wiktor is not the only Thaumaturge able to use them, and will often have to battle against other Thaumaturges, or unwitting victims who carry a Flaw, to release them from it and transfer its power to himself. This is known as forming a “bond” with the Salutor, a process which will also often require Wiktor to visit his friend, Rasputin, to fully integrate.

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Most Salutors will be acquired as part of the main story, but some of them are missable, or optional, depending on in-game choices. It is not necessary to collect all Salutors to complete the main story, but it does provide a significant advantage in combat to have them all at Wiktor’s disposal. Each Salutor is also part of a category of Focus Dimensions, which are part of the Salutors’ skill tree, enabling better abilities as well as new in-game dialogue options and approaches to completing quests.



8 Upyr

A Well-Balanced Salutor For The Early Game

thaumaturge upyr-1

  • Acquired During: Prologue
  • Focus Dimension: Heart

Upyr is a skeletal spirit who wields a cane and saber and is the first spirit Wiktor encountered when he was still a child. As a result, the bond with Upyr is strongest (following the events of the prologue) and he is a reliable companion throughout the game.

In terms of Upyr’s abilities, he is useful at first, but once more Salutors have been acquired, they will quickly surpass his abilities in terms of damage output and unique abilities. Upyr’s best skills are Eerie Intoxication, which acts to both heal Wiktor while dealing damage to opponents and Not of this World, which does the same but to a much higher degree and requires enemies to be in a Suffering state before it is enacted.


7 Bukavac

A Damage-Heavy Salutor With A Range Of Powerful Attacks

the thaumaturge salutor second black background capture

  • Acquired During: “Shadows of Sins Past” (Prologue)
  • Focus Dimension: Deed

Bukavac is a more monstrous and intimidating figure players will encounter during “Shadows of Sins Past.” This demonic entity, shackled in broken chains and adorned with a garb that speaks to a form of transfiguration curse, this horned, limbed, creature excels at frightening opponents before unleashing massive amounts of damage with its brutal attacks.

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The Howl skill, while coming at a slight cost, is a very quick way to cast enemies into a Suffering state, which will then make all subsequent attacks and abilities much more effective. Bukavac’s Howl is one of the quickest ways to cast enemies into this state, while the Bloody Wedding attack will cause multiplied damage depending on the number of enemies in the Suffering state.


6 Lelek

A Disruptive Salutor Who Assists Rather Than Destroys

The Thaumaturge_Lelek

  • Acquired During: “Bastard of the Night” (Act 1)
  • Focus Dimension: Mind

Lelek is a bird-like entity acquired during Wiktor’s drunken escapades with the street rat, Abaurycy. Lelek’s skill set primarily centers around the disruption of Focus, and few other Salutors can do this quite so well. While lacking in damage, this can be extremely useful when combined with the attacks and abilities of both Wiktor and other damage-heavy Salutors.

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Lelek’s best skill is Mournful Tones, which transfers all active effects (such as bleeding or poisoning) from Wiktor onto a chosen opponent. This can be hugely advantageous, especially in the latter stages of combat when these penalties have accumulated.


5 Veles

A Very Useful Salutor Across Multiple Areas

thaumaturge_salutors

  • Acquired During: “The Reptilian Bash” (Act 1)
  • Focus Dimension: Word

Veles is one of the most useful Salutors players will find in the game, as it has many diverse abilities that can be used to both Wiktor’s advantage and his opponents’ detriment. Acquired during the brilliant mission, “The Reptilian Bash,” in which Wiktor attends a high-society soiree, players will be able to choose whether or not to steal the Salutor from Madame Samira, who is also seeking it.


Veles’ Venemous Smile ability can be used to disrupt enemy attacks, canceling their turn and giving Wiktor more time to plan his next move, while the Slippery Bet ability can heal Wiktor at a cost of health points later in the fight. The Good-Luck Kiss is one of the most devastating abilities in the game, with a 50% chance to triple its 15 damage – an instantly fatal amount for the vast majority of enemies in the game.

4 Djinn

Action“> A Powerful Salutor But With Small Penalties To Each Action

the-thaumaturge_salutors-djinn

  • Acquired During: “Fearless” (Side Quest in Mirow District)
  • Focus Dimension: Heart

Djinn is a desert spirit, primarily using fire and flames as weaponry, but also possessing several useful abilities that can help Wiktor in several ways. The downside of Djinn is that almost all of its abilities come at some form of cost to Wiktor, whether minor or major penalties, so players should consider this before deploying any of its devastating attacks.


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One of Djinn’s more useful abilities, especially in the later stages of the game, is the Lifelong Debt attack. While only dealing 2 damage to enemies, it can heal Wiktor up to 24 Health Points, which can make a huge difference when faced with multiple opponents, and being cast in a single turn makes it much faster than other Salutor healing skills.

3 Morana

A Difficult Salutor To Acquire With A Range Of Good Skills

thaumaturge morana-2

  • Acquired During: “Horses In The Sky” (Side Quest in Powisle District)
  • Focus Dimension: Mind

Morana is one of the more difficult Salutors to acquire, as players will have to complete both “The Art of Dying” and “Horses In The Sky” side quests in Powisle District. This follows a story centered around a murderer and can be triggered by investigating the police, painter, and body near the waterside in Powisle.


Morana’s strengths lie in her ability to both deteriorate enemies’ focus, as well as unleash devastating attacks against them. Pestilent Breath will not only reduce enemy Focus, it will also cause them to abandon their currently planned Action, which can be life-saving if deployed in the right moments.

2 Krampus

An Optional Salutor With Some Great Abilities

The Thaumaturge Salutors Krampus

  • Acquired During: “A Rod For The Hero” (Side Quest in Port Praga District)
  • Focus Dimension: Word

Krampus is a towering, antlered goat demon with arguably the most menacing appearance in the game. This Salutor is also missable if players rush through the main story, and can only be acquired by completing the side quest “A Rod For The Hero” in Port Praga.


The Devil’s Pact ability is useful as it allows Wiktor to trade Focus for Health Points. Though he will then receive larger penalties to Focus, it can keep him in the fight during desperate situations. Additionally, Deadly Schnapps is a brutal finisher that will cause all remaining enemies damage depending on how much Focus they have lost.

1 Golem

By Far The Most Powerful Salutor In The Game

the-thaumaturge_salutors-golem

  • Acquired During: “Clay Ambitions” (Act 2)
  • Focus Dimension: Deed

Golem is an interesting Salutor, initially sent to kill Wiktor as part of an old Jewish curse, it can then be tamed and either acquired by Wiktor himself or handed over to Ariel Rofe, a fellow Thaumaturge in the city. This can have major implications for the outcome of the game’s story, but it is the only time in which players will get the option to acquire it.


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Golem possesses, unsurprisingly, many of the game’s most powerful attacks, though they often come at the cost of being slower than other Salutors. Afar will inflict double damage if the enemy’s focus is anything less than full, while Met is a slower attack but unleashed between 70-80 damage, which should be enough to flatline just about any opponent in the game in a single hit.

the thaumaturge main character

The Thaumaturge

Released
February 20, 2024

Developer(s)
Fool’s Theory

#Thaumaturge #Salutors

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